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The fastest win is the build number keys — tap 8 then left-click to fire an Atom Bomb, and it stays armed so you can keep clicking targets. For the strategy behind these keys (nuke salvos, combos, combat rhythm), read the in-depth
Hotkeys guide → Build & unit number keys Tap the number, then left-click your land to place it — this skips the radial menu entirely.
1 Build City 2 Build Factory 3 Build Port 4 Build Defense Post 5 Build Missile Silo 6 Build SAM Launcher 7 Build Warship 8 Atom Bomb — stays armed for repeat fire 9 Hydrogen Bomb — stays armed for repeat fire 0 MIRV Enter Build the armed unit under the cursor U Flip the launch arc (up / down) of an armed nuke Esc Cancel the build preview
Mouse controls Default scheme. You can swap buttons in Settings → "Left click opens menu".
Left-click Attack an enemy / unowned border, or send a transport across water Left-click Place the armed building on your land Right-click Open the radial / build menu Ctrl + Left-click Open the Build menu at that spot Alt + Left-click Open the emote menu Shift + Drag Box-select multiple warships Wheel Zoom in / out Middle-drag Pan the view
View & camera Space Alternate view (terrain / countries) M Toggle the coordinate-grid overlay C Center the camera on your nation Q Zoom out E Zoom in + + - Zoom (fallback) W + A + S + D Pan the camera P Pause / resume , + . Game speed down / up (single-player)
Combat T Decrease the attack ratio Y Increase the attack ratio B Launch a boat (naval) attack toward the target G Launch a ground attack toward the target Shift + R Retaliate against the player who last attacked you F Select all of your warships Shift + Drag Select multiple warships
Diplomacy K Request an alliance with the hovered player L Break an alliance
Misc Esc Close the menu / cancel a build preview Enter Build the unit under the cursor Alt + R Reset graphics
These are the v24 in-game defaults (Settings → Keybindings). If a key behaves differently for you, check whether it has been rebound.
OpenFront Intel
Community-maintained mechanics, data, and strategy guide for the open-source RTS game OpenFront.io.
Disclaimer
This is a community resource based on AGPL-3.0 source code and CC BY-SA assets. Not official. OpenFront © OpenFront and Contributors.
© 2026 OpenFront Intel · Data from OpenFrontIO v24