Data snapshot v33 · Intelligence Hub
OpenFront Current-Version Answers
Current-version answers for OpenFront.io: see what changed, survive your first match, find a control, or decide what grows your economy before opening the raw data.
Start here
What do you need this match?
Open the answer that changes your next decision. The data tables stay available below when you need exact values.
Replay an older game with its own rules
Versioned replay shells reopen archived games with the build that recorded them; managed-lobby and normal Host boundaries still matter for new matches.
Read the v33 impact guide →Survive the opening without emptying your army
Choose a spawn, expand in controlled steps, read the interface, and recover from the mistakes that end beginner games.
Play the first-match walkthrough →Find the key, mouse action, or build hotkey
Use the fast reference when you know the action you want. The separate hotkeys guide teaches workflows and recovery.
Open the shortcuts reference →Grow gold and population without stalling
See how base income, Cities, trade ships, trains, and troop reserves change what you should buy next.
Understand economy growth →10 systematic guides: spawn, economy, combat, nukes, alliances, trains... breaking down every rule.
Unit/structure stats, combat formulas, and 118 indexed maps with version and source context.
FFA early expansion, Team naval control, nuclear deterrence SAM networks... data-driven tactics.
From first game to successful expansion in 30 minutes, plus hotkey reference.
Reference Numbers
Versioned snapshot extracted and reviewed via scripts/extract-game-data.mjs
- AtomBomb Cost 750,000 G
- HydrogenBomb 5,000,000 G
- MIRV Base 25M + 15M·n
- SAM Range 70 → 150 tiles
- Alliance Duration 3000 ticks ≈ 5 min
- Betrayal Defense Penalty ×0.5 for 300 ticks
- City Troop Bonus +250,000 / level
- Trade Ship Scaling Midpoint 400 (v33)