DATABASE
Database
All values synced from game source code—use as quick reference during matches.
Units Database
All 16 units / vehicles / projectiles with cost formulas and notes.
Structures Database
6 structures with upgrade info, build times, and unlock conditions.
Formula Reference
Core formulas for combat, troop cap, gold income, and SAM range.
Map List
118 maps by category: Continental / Regional / Fantasy / Arcade / Tournament.
Data updated: 2026-08-21T08:33:15.965Z · Source OpenFrontIO v33
What this database is for
Use the database to answer a specific match question, not as an unversioned dump of game files. Every number has a scope: snapshot version, unit, formula assumptions, and source path.
Compare a purchase
Start with Units or Structures, compare current cost formulas and build time, then check the relevant mechanics page for tactical consequences.
Audit a calculation
Use Formulas to identify variables and units. Recalculate with your current troop, level, or build count instead of treating an example as a universal result.
Choose a map
Use Maps to narrow by scale and topology. Confirm the current lobby preview because map availability and geometry can change after the stored snapshot.
Snapshot values can lag behind the live game. A newer changelog article does not silently update an older data row; version differences are called out rather than blended together.