GUIDES
Hotkeys Cheat Sheet
Every OpenFront.io default hotkey, mouse action, and build-number key — including the repeat-build trick that lets a rival fire nukes back-to-back without any external tool.
Everything below is the default layout. Since v24 every key can be remapped in Settings → Keybindings, and a few can be unbound entirely. On macOS, read
CtrlasCmd.
”How is my opponent nuking me so fast?”
This is the question almost every new player eventually asks. There is no external tool or autoclicker required — it is two built-in mechanics:
- Build-number keys arm a structure instantly. Press
8and your cursor is already holding an Atom Bomb — no radial menu, no clicking through tiers. Left-click a target to launch. - Nukes stay armed after firing. When you place an Atom Bomb (
8) or Hydrogen Bomb (9), the build “ghost” stays on your cursor, so you just keep left-clicking to drop bomb after bomb on different targets. PressEscor right-click to stop.
So the “hold Shift and click to repeat” you remember from other RTS games is not the exact binding here — but for nukes the equivalent is even simpler: tap 8 once, then click, click, click. Every other building clears the ghost after one placement, so you re-tap the number for each one.
Build & unit hotkeys
Press the number, then left-click where you want it. This skips the radial menu completely and is how fast players spam buildings (and bombs) in the late game.
| Key | Builds |
|---|---|
1 | City |
2 | Factory |
3 | Port |
4 | Defense Post |
5 | Missile Silo |
6 | SAM Launcher |
7 | Warship |
8 | Atom Bomb — stays armed for repeat fire |
9 | Hydrogen Bomb — stays armed for repeat fire |
0 | MIRV |
Enter— build the armed unit under the cursor (instead of clicking).Esc— cancel the build preview.U— flip the launch arc direction (up / down) of an armed Atom or Hydrogen bomb.
Mouse
Default scheme. You can flip the buttons in Settings → “Left click opens menu”.
| Action | Result |
|---|---|
| Left-click enemy / unowned border | Attack, or auto-send a transport across water |
| Left-click your land with a build armed | Place that building |
| Right-click | Open the Radial / build menu |
Ctrl + left-click | Open the Build menu at that spot |
Alt + left-click | Open the emote menu |
Shift + drag | Box-select multiple warships |
| Drag the Attack Ratio slider | Adjust the share of Troops sent per attack |
| Mouse wheel | Zoom |
| Middle-click drag | Pan the view |
Keyboard
View & camera
| Key | Action |
|---|---|
Space | Alternate view (terrain / countries) |
M | Toggle the coordinate-grid overlay |
C | Center the camera on your nation |
Q / E | Zoom out / in |
+ / - | Zoom (fallback) |
W A S D | Pan the camera |
P | Pause / resume |
, / . | Game speed down / up (single-player) |
Combat
| Key | Action |
|---|---|
T / Y | Decrease / increase the attack ratio |
B | Launch a boat (naval) attack toward the target |
G | Launch a ground attack toward the target |
Shift + R | Retaliate against the player who last attacked you |
F | Select all of your warships |
Shift + drag | Select multiple warships |
U | Flip the arc direction of an armed nuke |
Diplomacy
| Key | Action |
|---|---|
K | Request an alliance with the hovered player |
L | Break an alliance |
Misc
| Key | Action |
|---|---|
Esc | Close the menu / cancel a build preview |
Enter | Build the unit under the cursor |
Alt + R | Reset graphics |
These are the v24 in-game defaults (Settings → Keybindings). If a key behaves differently for you, check whether it has been rebound.
Radial menu (reworked in v24)
Right-click your own land to open it. It is now multi-level: the core buildings sit on the ring, with SAM, Factory, warship, and upgrade options on the secondary level.
Build City
|
Port -- ⊕ -- Defense
|
Missile Silo
The radial menu is great while you learn the icons — but once you know what you want, the build-number keys above are far faster.
Action combos
- Nuke salvo:
8→ click each target in turn (the Atom Bomb stays armed). Switch to9for hydrogen bombs. - Coastal defense:
3(Port) → place it, then4(Defense Post) → tuck it tight against the inside of the Port. - Snap economy:
1(City) → click open ground; the ghost clears, so tap1again for the next one. - Alliance: hover the rival and press
K, or click their avatar → Request Alliance.
Combat rhythm
Skilled players’ mouse work rotates through three areas:
- The middle of your own land — building and upgrading (mostly number keys now).
- The border — attacks and transports.
- The minimap / player list — watching rivals’ expansion curves.
Whatever your play style, the core rule is don’t leave the battlefield view — OpenFront moves fast, and 10 seconds away can be enough for a City to change hands.
Related content
- Beginner's Guide: Your First Match
From spawn to first successful expansion in half an hour, including UI orientation and core controls.
May 12, 2026
- What Are Water Nukes in OpenFront?
Water Nukes is the v31 game option that makes nukes permanently turn destroyed land into water. Here is exactly what changes — the blast shape, the terrain, and how (or whether) you can take the ground back.
Jun 3, 2026