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OF Intel

MECHANICS · 01

Basics: Spawn & Expansion

The first 30 seconds determine your mid-game tempo. Understand spawn phase rules before strategizing.

Spawn Phase

After joining a match, the map goes through a "Spawn Phase". During this time all players can reconsider and change their spawn location until the phase ends and expansion/combat officially begins.

OpenFront runs at 1 tick ≈ 0.1 seconds (10 ticks/second). Convert time using "ticks ÷ 10 = seconds".

Spawn Immunity

DEFAULT_SPAWN_IMMUNITY_TICKS

After the game officially starts, each player automatically receives 50 ticks (5 seconds) of spawn immunity. During this time, no attacks from any source can hit you.

These 5 seconds are precious—most players use this time to expand their first ring of territory, ensuring population growth isn't interrupted. Bots and Nations have the same immunity duration, so "rushing a Bot at spawn" doesn't work.

Three Opening Priorities

  1. Location: Prioritize positions with balanced coastline + inland depth. Coast enables ports + trade ships, but pure coastal positions get pinched by two neighbors; pure inland has lower population cap and no trade income.
  2. First expansion direction: Push toward resource/chokepoint zones (straits, peninsulas, river valleys). Holding geographic chokepoints means defending against multiple opponents with minimal forces.
  3. Neighbor assessment: Observe neighbor expansion speed in the first 30 seconds. Nation difficulty can be roughly estimated from expansion curves:
Nation Difficulty & Population Cap Multipliers
  • Easy: ×0.5
  • Medium: ×0.75
  • Hard: ×1.0 (same as Human)
  • Impossible: ×1.25
  • Bot: ÷3 (1/3 of base population cap)

Essential UI Numbers

First Expansion Rhythm

Simplified early troop growth formula: toAdd = (10 + troops^0.73 / 4) × (1 - troops / maxTroops). This means:

Pro Tip

In the first 60 seconds, expansion speed matters more than troop reserves. Accepting brief "negative balance" (troops dropping to 30%) to grab chokepoints is fine—you'll refill within seconds.

Common Beginner Mistakes